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Curriculum Vitae
David Glicksman
3D / VFX / Motion Graphics Generalist
2130 W 28th st
Los Angeles, CA 90018
(310) 382-0688
animator at bfarn dot com
Skills:
2D/3D Modeling and Animation - Compositing (by various definitions) - PhotoReal and non-PhotoReal rendering
Particle FX - Dynamics/Physics - Foliage and Terrain Generation - Cloth - Fluids - CG Smoke - Destruction FX
Scripting - Pipeline and Tool Development - Realtime/Interactive Systems
Embedded Systems - Web and Database Development
Keying - Paint/Roto - MatchMove - Rig/Wire Removal - CAD/CAM
And whatever else you may need
Tools:
3D Studio Max - Cinema 4D - Maya
Mograph - VRay - finalRender - Thinking Particles - Fume - Krakatoa - Glu3D - RPM - World Builder - MaxScript
After Effects (and other CS packages) - Common AE Plugins - AE Expressions and Scripting - Particle Illusion
Boujou - SynthEyes - Shake - (some) Nuke
Quartz Composer - Max/MSP - Unity - Applescript - Arduino - FileMaker
MasterCAM - ArtCAM - Mach3
Industry Sectors:
Motion Graphics - Broadcast VFX - Major Film VFX - Major Film Previz - Videogame Cutscenes
Music Videos - Web Graphics - Concert/Live Performance Graphics
Industrial Design - Interactive Environment Installations - Educational / Instructional Video
IMAX Graphics - Architectural Visualization
Clients:
Buck Design - Troika - Brand New School - Stardust - We Are Royale - Roger - Big Machine - Shadowplay Studio - SDF-1 Imaginary Forces - ColourMovie - Pusher Media - GoodSpot - Red Engine Studio - WIT Animation - Electroland - Frank The Plumber
Paramount Pictures - Columbia Pictures - Uncharted Territory - P.O.V. - Seismic Productions - Mocean - Skip Film
And more
Education And Work:
David received his BA in Media Studies from UC San Diego, and has worked as a digital artist since 2003
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