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WARNING - VERY OUT OF DATE - UPDATE SOON
David Glicksman
3D / VFX / Motion Graphics Animator
2130 W 28th st
Los Angeles, CA 90018
(310) 382-0688
animator at bfarn dot com
Broadcast Work:
Feb '07, Brand New School
Doritos [FX Animation for National Campaign]
Modeled, and animated FX for national campaign.
Aug '06 - Dec '06, Brand New School
Target [2D and 3D Modeling and Animation for National Campaign]
Designed, Modeled, and animated many shots for Target's "Simply What Matters" campaign.
Apr '06 - May '06, Stardust Studios
Sony Online Entertainment
[2D and 3D Modeling and Animation for Promotional Material]
Animated in 2D and 3D various Motion Graphics pieces represnting SOE's games catalog.
Aug '05 - Mar '06, Brand New School
Various TV Spots [2D and 3D Modeling and Animation for Network and Cable TV]
Designed and Produced graphics in 2 to 10-person teams for Coca-Cola,
Toyota, The NFL Network, New Balance, National City and Target.
Jun '05, Skip Film
Various TV Show Openings [Design and Animation for Network and Cable TV]
Produced graphic elements and Film treatments for Numb3rs,
Close To Home, Just Legal
Apr '04, Goodspot, LLC
Full Circle [HD CG Olympics Promo, NBC]
Lead artist on more than 50% of shots,
Design, 3D and 2.5D Modeling, Animation, Particle Systems,
Compositing, Film Grading, Roto
Apr '05, WIT Animation
McDonald's Fruit and Walnut Salad [Compositing for TV Commercial]
Bluescreen keying, Compositing live and CG elements
Oct '04, Pusher Media
Bonnie McKee - Somebody[Visual FX for Music Video]
Sole artist for all CG shots, Design, 3D Modeling/Animation, Camera Matchmove, Roto, Compositing
Sept '04, Mocean
Monster Nation [Broadcast Spot for Discovery Channel show]
3D Modeling of mechanical skull character
Jan '02, Groovy Like a Movie, Inc.
SAN DIEGO MUSIC AWARDS 2002 [Broadcast "Event"]
Editing
Theatrical Work:
Jul '05, SkipFilm/ScottFree
Domino [Graphics, Text, and Finishing for Feature Film]
SkipFilm/ScottFree - Created/Finshed animated text and diagrams for a graphic-heavy film. Also rebuilt from scratch the 4 minute animated opening.
May '05, P.O.V. Inc with Paramount Pictures
Aeon Flux [Previsualization for Feature Film]
Working directly with the editorial staff and director, my task was to rethink the finale of the film, keeping in mind new budgetary and vfx constraints.
Apr '05, P.O.V. Inc with Paramount Pictures
Mission Impossible 3 [Previsualization for Feature Film]
Working closely with the director, our team of four artists created, modeled and animated over 700 shots in six weeks.
Apr '05, P.O.V. Inc,
Untitled Golden Gate Bridge Documentary [Visual FX, 3D modeling/animation]
Modeling and animation, as well as engineering some very difficultvfx shots
Mar '05, P.O.V. Inc with Revolution Studios
XXX2: State Of The Union [Visual FX/Compositing for Feature Film]
VFX for 26 shots,
Compositing, Wire/Rig Removal, Particle, Bullet and Smoke FX, 2D/3D Integration
Feb '05, P.O.V. Inc
Zafari [2D/3D integration for Feature Film Pitch]
Compositor for 10 Shots, Mixing CG Characters against Live Backplates
Compositing, 2D/3D Integration, CG Grass and Foliage
Nov '02, Curv Studios
Coral Reef Adventure [IMAX Feature]
3D Modeling, Compositing, Color Correction in IMAX format
Apr '03, Curv Studios
Shambhala [HD CG Film Pitch]
Curv Studios - 3D Modeling, Texturing, TD
Theatrical Trailer Grfx/Finshing Work:
Jun '04 through present
Grfx Production and Finishing for the following trailer houses:
-SKIP FILM: X-Men3, The Fountain, Fantastic 4, Walk The Line
-SEISMIC PRODUCTIONS: TransAmerica, Madea's Family Reunion, Big Momma's House 2, Something Different
-MOCEAN: White Noise, The Incredibles
-GOOD SPOT / MERCHANT IVORY: Merci Dr. Rey, Yes Nurse No Nurse, Chupacabra
Other Work:
Jan '07 - Feb '07, Frank The Plumber Inc.
Josh Groban [Concert Projections for US Tour]
Design, 3D Modeling/Animation for appx 20 minutes of HD content on two screens.
May '06 - Aug '06, Imaginary Forces
Virtual Laguna Beach [3D Moldeing and Development for Online Game]
Modeled and textured hundreds of low poly assets, developed practice/procedure and workflow, wrote simple scripted tools for the team's use
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Sept '04, Pusher Media
Snastacia [Concert Projections for European Tour]
Sole artist for 90% of production,
Design, 3D and 2.5D Modeling/Animation
Tools:
3DS Max - Cinema4D - Shake - After Effects - Photoshop - Boujou
Maya - MaxScript - Dreamweaver
Education:
UC San Diego - BA in Media, specialization of film/video production.
Minor in Humanities.
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